So I found this nifty little trick that you can use to render shadows. This tutorial will show you how to do this in a couple of simple steps.
You can download the completed scene file by clicking here.
Start a new scene in Maya. Press F6 to reach the rendering menu set. On the paint effects menu select get brush to open the visor window.
Under the flowers folder select DaisyLarge.mel and close the visor window.
Draw the mesh on the view grid. Press “a” on your keyboard to zoom in. Now your screen should look something like this. Press “q” to return to the select tool and press “5” on the numeric pad to turn on shading.
There are not enough flowers in our stroke so we will increase the number of flowers by changing some of the attributes. Select the stroke for the flower. And press “ctrl+a” to open the attribute editor. On the node named “strokeShapeDaisyLarge1” increase the sample density as shown below.
To cast the shadows we need a light and a surface. Create a polygon plane object by selecting create>polygon primitives>plane.
Use the scale tool (hot key “r”) to scale up the plane so it looks something like this.
Next we’ll create a light. Select create>lights>directional light.
Press “e” and use the rotate tool to rotate the light so it lightens from the side as shown below. I have moved the light to a side so you can clearly see it. You don’t need to move the light because it’s a directional light and where you place the light doesn’t really matter.
Ok so now we have the light but we need to enable shadows. If your attribute editor is already open locate the depth map shadow attributes section and turn on turn on depth map shadows (otherwise you need to open the attribute editor to do this).
Let’s do a test render. As you can see although you turn on shadows paint effects strokes doesn’t cast shadows. Now for the best part.
Select the paint effects stroke again and select modify>convert>paint effects to polygons.
Now the paint effects strokes has been converted to polygons. And you can try rendering a frame and see for your self.
You can also try making the stroke animate and rendering a movie. Here’s the final animation with shadows.
23 comments:
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btw, your site seems really useful, a while back I was trying to figure out how to make unit models using Maya.
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Hallo friend
actually you CAN render shadows with paint effects:
in the stroke attributes, in shadow effects enable "cast shadows" in the check box. i think this might only function with depth map shadows though.
love the site you should check out www.cgwhat.com
i cant bolive this site is on top of googel for the keyworkd maya tutorials that is crazy www.cgwhat.com
Pretty cool tutorial. I recommend the video tutorials at:
http://poly-face.com/tutorials.php
It is also very basic.
Cheers
/Dennis
Cool.
You should check out some of my maya tutorial at my site: http://poly-face.com
Cheers
/Dennis
Hi,
Did you show how to animate the paint effects? I didn't find. It will be nice if you add.
Regards,
Cakewalkcg
----------------------------
For Free video tutorials and free models please visit www.cakewalkcg.com
Thanks it really wondering me that I've never thought that Maya is this much interesting subject.
Thanks for sharing this great tips! Its really very helpful Good job.
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Paint.net is (at least in our opinion) the simplest option on the list. It still comes with a ton of powerful features like layers, adjustments, and user-created plugins, but is simple enough that complete newcomers can grasp it immediately. The features are across the top, and filters are accessible from a drop-down menu.
Some of the special effects are pretty cool: sharpen, blur, distort, emboss, etc. You can even get some Instagram-esque vintage effects in there for good measure. We don’t want to waste too much time on this one. It’s got a lot of features, an easy interface, and a simple layout. If you’re struggling with others on this list, then stick with the easiest option.
Paint.net is (at least in our opinion) the simplest option on the list. It still comes with a ton of powerful features like layers, adjustments, and user-created plugins, but is simple enough that complete newcomers can grasp it immediately. The features are across the top, and filters are accessible from a drop-down menu.
Some of the special effects are pretty cool: sharpen, blur, distort, emboss, etc. You can even get some Instagram-esque vintage effects in there for good measure. We don’t want to waste too much time on this one. It’s got a lot of features, an easy interface, and a simple layout. If you’re struggling with others on this list, then stick with the easiest option.
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